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Stained Glass Garnet

ROLE

Designer / artist

DESCRIPTION

I’ve always had a fascination for stained glass design, probably since I saw Beauty and the Beast as a kid, which had a stained-glass style opening sequence.  When I met Arjan Boeve in 2014, a fellow multi-talented creative who was just kick-starting a new approach on stained-glass production and design, it sparked in me the inspiration to create a lot of art pieces for the medium. It was a free-form study of form and colour, of creative constraints and possibilities. Since I was a big fan of Steven Universe at the time, it's cartoon aesthetic turned out to be an excellent subject to practice stained glass design on. With the help of Arjen one of my many Steven Universe inspired designs was turned into an actual stained glass window. This page documents that interesting creative process.

PROJECT DURATION

2016

CREDITS

concept design: Leo de Wijs

stained glass realisation: Arjan Boeve (Glasloods 038, Stained Glass Geek)

FORM

Stained Glass Window

Fractured design

In this first gallery I'd like to take you with me on how I came to make a stained glass window design of a cartoon character. It started with interest in the contraints and qualities of the medium, and how certain sets of rules out of stained glass window traditions helped making even more appealing design.

The making of Garnett

In summer of 2016, while in the midst of an animated serie production, I had the crazy idea to turn one of the stained-glass window designs into an actual window. Arjan Boeve who had set up the Stained Glass Geek business by this time, turning all kinds pop-culture icons into stained-glass, was up for the challenge. So we got to work!

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